Hypertransitory: 3D Tutorials
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Blender 3D – the Terrible Trouble with Textures
I saw a really cool piece of Superman art over on DeviantArt, and I thought I’d give it a shot in Blender.
By JG Tuesday March 8, 2011
Blender 2.5 – Cutting a Hole in Your Mesh Tutorial
I got back into some more Blendering since my last outing with my Nova Helmet debacle. So this time I truly graduated up to the latest Blender 2.5 beta, which at this point is 2.56.0.
By JG Wednesday January 26, 2011
Daz Studio 3D Character Tutorial Part 2
Here’s part 2 of my 3D character walkthrough using Daz Studio 3. Parts 3 and 4 are up on my YouTube Channel as well. In this one I go through changing the materials and colors on your props and models. I had to move kind of quick to get in under YouTube’s 15 min time [...]
By JG Monday September 6, 2010
Daz Studio 3D Character Tutorial -Part 1
This is the first part of a walkthrough showing how I design a character for True Tales of the Soryan Order in Daz Studio 3, then complete the job in Photoshop. I show the props/clothes/model I use, plus a little on installing on the Mac. Part 2 will be on posing and setting the materials, [...]
By JG Monday August 30, 2010
Getting your Adobe Illustrator paths into Blender 3D
I’m working on a weapon for one of my characters from my online novel True Tales of the Soryan Order, and I started it as a vector from Adobe Illustrator. I thought I’d write this up because it took me a while to figure out a reliable method.
By JG Wednesday June 23, 2010
A Common Blender 3D UV unwrap problem
Real quick one here tonight on a persistent UV Unwrap mistake I still see people asking about. Sometimes in Blender when you’re ready to do a UV Unwrap on an object, the preview in the UV/Image Editor doesn’t look right.
By JG Wednesday May 19, 2010
Render Filters in Blender 3D
Render Filters in Blender 3D I was watching some of the videos on the Creature Factory DVD I bought from the Blender e-store. The DVD is essentially a a walkthrough of how creator Andreas Goralczyk made a short video form start to finish all in Blender. I’ll do a more thorough review of it later, [...]
By JG Thursday January 14, 2010
Installing the Yafaray renderer on the Mac
Installing the Yafaray renderer on the Mac Normally, when using Blender I always use the internal Blender rendering engine, since it’s so easy and convenient. You don’t have to change anything. Once in a while, I would use the old Yafray renderer that was included with the program. In that case it was as easy [...]
By JG Sunday January 10, 2010
Installing content into DazStudio 3 on the Mac
I’ve written some before on <a href=”http://www.fantasybookbanner.com/my-projects/53-my-3d-artwork/87-daz-studiojust-too-damn-slow-progress-bar-goes-backwards-and-20-minutes-to-save.html” title=”Daz Studio…just too damn slow. Progress bar goes BACKWARDS, and 20 minutes(!) to save!”>using the free 3D program DazStudio 2</a> on my other site, but now I’ve upgraded to DazStudio 3 and I thought I would write up a guide to how I install into Daz 3. This [...]
By JG Saturday January 2, 2010
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