Hypertransitory: 3D
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Halloween, Zombies, and Why I Dropped The Walking Dead
Another Halloween, another zombie. I know everyone’s tired of it by now so I figured this would be the perfect time for me to jump on the bandwagon with one of my own. Oh, yeah -I quit The Walking Dead, too. Sheesh, this is the worst intro ever…
By JG Wednesday October 31, 2012
3D with Blender, Daz and The Man Called Nova
I’ve been doing some 3D work lately, and I decided to share some of my latest stuff here on the site. Many of the following images feature the Marvel Comics character Nova -one of my favorite sci-fi heroes.
By JG Wednesday July 4, 2012
Monday Comics – The Bill Collectors
It’s time for another Monday Comics, this time featuring some art from my long ballyhooed “Bill Collectors” series.
By JG Monday March 12, 2012
[COMIC] Hypertransitory Monday Comics #9 – The Life-Taker
The comic debut of fantasy warrior “The Life-Taker”.
He wanders the land friendless and alone -just the way he likes it.
By JG Monday October 31, 2011
Hypertransitory Monday Comics #8 – The Commander Series pt 3!
This week’s Hypertransitory Monday Comics features the stunning conclusion of the sci-fi comic The Commander Series!
By JG Monday October 24, 2011
Hypertransitory Monday Comics #7 – The Commander Series pt 2!
It’s time for this week’s Monday Comics. This time it’s the continuation of the sci-fi comic “The Commander Series”!
By JG Monday October 17, 2011
Hypertransitory Monday Comics #6 – The Commander Series!
Once again, it’s Hypertransitory Monday Comics time. This week we’re starting a new series with my 3D comic The Commander Series!
By JG Monday October 10, 2011
The Horror of the Corridor
here’s a piece from my Unfinished Business post a few weeks back that I finally finished. Can you believe it? Me, neither.
By JG Thursday July 7, 2011
Unfinished Business…
I decided to list a few of my unfinished artworks here and go over the reasons why I left these ones to rot in the graveyard of uncompleted work.
By JG Wednesday June 8, 2011
Creating Daken-Dark Wolverine in Daz Studio 3D
I decided to try my hand at creating the Marvel Comic character Daken: Dark Wolverine in Daz Studio 3D.
By JG Monday May 30, 2011
Blender 3D Art – Updating the metal on a Sword-Breaker
This is a 3D model I created a few years back in Blender, but I could never get it looking the way I wanted.
Just to explain a bit: A sword-breaker is a weapon used apparently to catch a sword in the grooves of the blade, then twist and either break the blade or separate it from it’s pommel, leaving your enemy weaponless.
By JG Monday April 25, 2011
Blender 3D – the Terrible Trouble with Textures
I saw a really cool piece of Superman art over on DeviantArt, and I thought I’d give it a shot in Blender.
By JG Tuesday March 8, 2011
Blender 2.5 – Cutting a Hole in Your Mesh Tutorial
I got back into some more Blendering since my last outing with my Nova Helmet debacle. So this time I truly graduated up to the latest Blender 2.5 beta, which at this point is 2.56.0.
By JG Wednesday January 26, 2011
Fat-ASS Friday Links!
You know what I noticed? Everyone out there seems to have some kind of Friday link round-up, like Follow Fridays or Feel Good Fridays or something similar. Well, things are done a bit differently here at the crystal towers of Hypertransitory.com. Oh yeah, they’re done with a lot less class, too. Oh, well. We can’t [...]
By JG Friday October 8, 2010
Daz Studio 3: Animation Travesty of Justice (for Mac users)
I’ve been using Daz Studio 3 for a couple of years now, mostly because I’ve been too lazy to learn Blender like I should -but I think I’m finally done. There’s just too much wrong with it and I don’t think it’s ever going to be fixed. Most of the art of my online novel [...]
By JG Sunday September 12, 2010
Daz Studio 3D Character Tutorial Part 2
Here’s part 2 of my 3D character walkthrough using Daz Studio 3. Parts 3 and 4 are up on my YouTube Channel as well. In this one I go through changing the materials and colors on your props and models. I had to move kind of quick to get in under YouTube’s 15 min time [...]
By JG Monday September 6, 2010
Daz Studio 3D Character Tutorial -Part 1
This is the first part of a walkthrough showing how I design a character for True Tales of the Soryan Order in Daz Studio 3, then complete the job in Photoshop. I show the props/clothes/model I use, plus a little on installing on the Mac. Part 2 will be on posing and setting the materials, [...]
By JG Monday August 30, 2010
Marie of The Bill Collectors
This is a shot of Marie from my upcoming comic The Bill Collectors: Someone Must Pay. It’s an espionage/action tale I’ve written about before on this site. I’m still working on the sequential art, so this is another promo piece. I render the characters in Daz Studio, then use Photoshop to add the look and [...]
By JG Friday August 6, 2010
True Tales of the Soryan Order Chapter 14
I’ve posted this week’s chapter of my online fantasy novel True Tales of the Soryan Order. Click the pic to read this week’s chapter. Click this link to read about the story. I create most of the images in 3D using Daz Studio/Blender and Photoshop. Click here to go to the art section. I have [...]
By JG Wednesday August 4, 2010
Blender 2.5 Beta and the Return of the Nova Helmet
This won’t be a true tutorial but rather an overview of my attempt to create this piece. I’ve been working on modeling the helmet of the Marvel Comics character Nova for awhile now, but between my laziness and problems I was having (some similar to those within the Blender Planning Issues article I wrote a [...]
By JG Sunday July 25, 2010
Getting your Adobe Illustrator paths into Blender 3D
I’m working on a weapon for one of my characters from my online novel True Tales of the Soryan Order, and I started it as a vector from Adobe Illustrator. I thought I’d write this up because it took me a while to figure out a reliable method.
By JG Wednesday June 23, 2010
3D Sci-Fi scene with Daz Studio 3 and Photoshop
Normally I have some kind of story behind the work I do, but this one just started with me playing around with the Greeble City Blocks available for sale on the Daz site.
By JG Monday May 24, 2010
True Tales of the Soryan Order – Chapter 6
Chapter 6 of my online novel True Tales of the Soryan Order is now online. Check it out here: http://www.soryanorder.com/
By JG Monday May 24, 2010
A Common Blender 3D UV unwrap problem
Real quick one here tonight on a persistent UV Unwrap mistake I still see people asking about. Sometimes in Blender when you’re ready to do a UV Unwrap on an object, the preview in the UV/Image Editor doesn’t look right.
By JG Wednesday May 19, 2010
Blender 3d – Planning Issues
I’ve been working on another sword for one of my fantasy characters. It’s not finished yet because I ran into some issues of my own making. You’ve really got to be careful when you start out these models. Normally, when I’m drawing something I don’t plan out too much in advance. I know what it should [...]
By JG Wednesday May 12, 2010
True Tales of the Soryan Order: Maya
The latest image from the world of my upcoming novel True Tales of the Soryan Order: Two Against the Dragon.
By JG Sunday April 4, 2010
The Bill Collectors – They Called Themselves ‘The Bill Collectors’
Another promo piece for The Bill Collectors, a comic I’m working on in 3D. This one was started of course in DazStudio 3, where all the characters were posed and rendered separately. After rendering I brought them all into Photoshop and did my usual post work routine which I describe in this earlier Bill Collector [...]
By JG Sunday February 21, 2010
BLENDER – 3D Printing my Model Strike Two
This isn’t necessarily specific to Blender, but I mention it because it’s the program I’m using to create my models. In a previous article, I wrote about trying to have my sword model 3D printed at Shapeways.com. Long story short they would not do so because the model in question was a weapon and it [...]
By JG Friday February 12, 2010
Figures, Characters and Avatars: The Official Guide to Using DAZ Studio to Create Beautiful Art
I didn’t even know this book existed until I saw it in one of the weekly emails Daz sends out. Apparently this official guide was written last March (2009) and it covers DazStudio 2.3. Even back then I was probably a little beyond the basics of the book. I spent many frustrating hours in the [...]
By JG Saturday January 30, 2010
The Bill Collectors – FIRE
This piece is a shot of the main character in The Bill Collectors, named Jackknife Jenkins. The woman with him is Marie, another Bill Collector who is usually around when Jackknife needs someone to get his back.
By JG Monday January 25, 2010
3D printing your Blender model with Shapeways
I was checking the news on Blendernation a couple of weeks ago and I found a little blurb on getting your models “3D Printed” at a site called Shapeways. They are a company based in the Netherlands that can create your model in many different materials, some even with color. From the site: “We want [...]
By JG Thursday January 21, 2010
The Bill Collectors – Group Shot
The Bill Collectors were the greatest cause of chaos the world had ever known…until they disappeared. One day, five years later, one of them came back.
By JG Monday January 18, 2010
Render Filters in Blender 3D
Render Filters in Blender 3D I was watching some of the videos on the Creature Factory DVD I bought from the Blender e-store. The DVD is essentially a a walkthrough of how creator Andreas Goralczyk made a short video form start to finish all in Blender. I’ll do a more thorough review of it later, [...]
By JG Thursday January 14, 2010
The Bill Collectors – The Courtyard
This is a piece I did in DazStudio 3 of The Bill Collectors. A piece like this ends up taking multiple renders to get everything the way I want it.
By JG Tuesday January 12, 2010
Installing the Yafaray renderer on the Mac
Installing the Yafaray renderer on the Mac Normally, when using Blender I always use the internal Blender rendering engine, since it’s so easy and convenient. You don’t have to change anything. Once in a while, I would use the old Yafray renderer that was included with the program. In that case it was as easy [...]
By JG Sunday January 10, 2010
A 3D sword modeled in Blender
I’ve working on a fantasy novel for some time now. I’m about a quarter of the way through with it and I thought I’d take a break from the writing and work on modeling the sword that belongs to one of my characters, Shaine Sharra. This was a project that I thought I would get [...]
By JG Saturday January 9, 2010
The Bill Collectors – Terrace Scene
A few years ago I had an idea for an espionage-style comic book featuring a group of characters that I called “The Bill Collectors”. I drew up a 5-page preview of it, but I wasn’t really happy with my work, and so I never pursued it further. I didn’t think that my particular style of [...]
By JG Sunday January 3, 2010
Installing content into DazStudio 3 on the Mac
I’ve written some before on <a href=”http://www.fantasybookbanner.com/my-projects/53-my-3d-artwork/87-daz-studiojust-too-damn-slow-progress-bar-goes-backwards-and-20-minutes-to-save.html” title=”Daz Studio…just too damn slow. Progress bar goes BACKWARDS, and 20 minutes(!) to save!”>using the free 3D program DazStudio 2</a> on my other site, but now I’ve upgraded to DazStudio 3 and I thought I would write up a guide to how I install into Daz 3. This [...]
By JG Saturday January 2, 2010
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